Alo Taleweaver
Heroic Adventurer
Hebrew Hammer
Monk, not Jedi
Posts: 220
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Post by Alo Taleweaver on Dec 5, 2007 9:30:23 GMT -5
I was watching a recap of this weeks Heroes episode when an idea for a forum thread hit me. Many people have been asked the question "If you could have any super power, what would it be?" I thought about narrowing the scope of the question.
"What superpower do you think would be the most fun in Dag fights?"
Healing would be a cool superpower, but pointless in Dag. Control of synthetic materials (like Magneto, but not metal) would be a limited superpower, but awesome in foamsmithing.
I'm excited to see what everyone comes up with! ;D
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Post by Ser Mehran S'Disraeli on Dec 5, 2007 9:57:51 GMT -5
Okay...honestly, this is going to sound so lame...so get your laughs in now.
I would want the power of flight so I could just beat down the black knight from above. It would also apply for flying in to get the flag or whatever
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Post by Squire Witesh on Dec 5, 2007 16:07:31 GMT -5
untouchability... you know like the super power of walking through walls... except... with weapons and such
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Post by Kurai Neruda D'elacroix on Dec 5, 2007 18:20:13 GMT -5
Precognition; Know where everyone is going to swing before they do!
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Post by Tormir on Dec 5, 2007 19:45:22 GMT -5
Hmmmmmm...... Well super-strength would be pointless, ppl would die via foam. Supper-Speed! Get tot the black knight, take like 3 or 4 points and be back to your side before they get you.
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Post by zan on Dec 5, 2007 23:00:58 GMT -5
The power to manifest. "I want that black knight dead!" '...Kay. He's dead. What else?' "Um...a Diet Pepsi?" 'Here ya go!"
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Post by rhia on Dec 6, 2007 9:16:16 GMT -5
The power of rhinohide...
"light....light...light...light..."
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Post by jackyl on Dec 6, 2007 11:08:05 GMT -5
to move faster than the matrix and fight single dagger and destroy everything
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Post by Skeith, the Forsaken on Dec 7, 2007 11:20:38 GMT -5
The power of teleportation. Anyone wanna play capture the flag?
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Orrin None-son
C-Box Moderator
The Mouthy Urk
Steward of Ravenwood
Posts: 1,355
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Post by Orrin None-son on Dec 7, 2007 19:29:32 GMT -5
Luck, like the mutant "long-shot". Everything works out for him. Somethings seem like bad luck, but end up being perfect.
And teleportation would mean never missing an event, always the first back from Valhalah, and easy arrow retrieval.
jugernaught from the movies, momentum. Lets see the roman train wreck beat that.
Telepathy= Heat seeking arrows.
Time stop... enough said...
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Post by Tormir on Dec 7, 2007 22:13:24 GMT -5
Flight too... *nods* Or a force blast. You have a shield wall? Ok. Point finger, think it PHOOOM, and ppl fly. Now Kill!!!!! However regulate it so they arent hurt and so the weapons arent broken. Ohhhhh And the ability to see in the dark/conjure magical globes of darkness. (Drizzt and all Drow) That'd be kick-a--. I mean Tournament? No problem. Drop globe on them, enter it PWN and PWNINATE IT ALL!
I'll shut up now.... *wanders off looking for sharp shiny things*
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Post by Kurai Neruda D'elacroix on Dec 7, 2007 23:05:42 GMT -5
Orrin, I believe you mean telekinesis.
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Orrin None-son
C-Box Moderator
The Mouthy Urk
Steward of Ravenwood
Posts: 1,355
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Post by Orrin None-son on Dec 7, 2007 23:57:01 GMT -5
Just repaired my shield with windows closed... lucky I got that close lol. Praise be to Dapfoamia...
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Post by Necavi D. Omnes on Dec 9, 2007 20:47:50 GMT -5
I still get to be the sacrifice at Gates, right?
*ahem* The power to turn... Into a bucket!
"Where did Necavi go? And why is there a bucket on the field?"
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Alo Taleweaver
Heroic Adventurer
Hebrew Hammer
Monk, not Jedi
Posts: 220
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Post by Alo Taleweaver on Dec 10, 2007 8:24:45 GMT -5
lol.
That made me think of the wonder twins.
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