Post by Reikoku on Sept 10, 2008 1:59:13 GMT -5
Greetings I have all of the rules for the Tournaments that will be taking place at War. I will be posting them here so that way people can start to get a idea of which ones they would like to participate in because as far as I know unless stated other wise sign up for the tournaments will be at troll. This way people will know what each tournament is about and can already know which ones they wish to sign up for and won't have to spend more time at troll then needed. Thank you for your time. Reikoku
Sword and Board
Ran by
Realm Ravenwood
Single elimination
Final round is a best 2 outta 3.
Armor is allowed, rule apply as normal for armor.
No bounds/edge of the world, just keep it contained. (no running away to your camp or into the crowd.)
Sluffers will be taken to the parking lot and drawn and quatered by 4 vehicles.
Any arse-hattery will see you removed from the tournement. Heralds reserve the right to decide what constitutes arse-hattery.
Spear Tournament
Ran by
Sir Dolan
The grabbing of the weapons is strictly prohibited
The system is a simple bracket with one on one fights
Armor will NOT count
Wolfpit
Ran by
Sidheag
This tournament will take place after dark, surrounded by a ring of torches.
Fighters will be asked to line up around a circle on the edge of the ring.
- No missile weapons. Armor and all other weapons allowed.
- There will be 3 fighters in the pit at all times.
- No partnering up with other people. You fight alone.
- The person with the most kills wins.
- Kill as quickly as you can. If you go 30 seconds* without attacking, you are automatically DEAD!
- When you die, IMMEDIATELY leave the ring while the next person in line IMMEDIATELY enters.
- When you die, you will be told a number. REMEMBER YOUR NUMBER!!! It is used to record your kill count!
- The fighting shouldn't stop for anything except a kneel.
- We're done when there is only 1 person left alive.
*Meaning the heralds must see at least one attack per each 30 second interval.
Pirate’s Tournament
Ran By
Unit Arcani
Standard single elimination tournament
Brackets will be set up randomly
Last man standing wins
People will draw a weapon combo out of a hat and must fight their battle with the weapon combo that they draw
Standard Dagorhir rules will apply during the fight
All disputes will be handled by the tournament coordinators
Highlander Tournament
Ran By
Unit Iron Wolves
Everyone is allowed only one single blue
The tournament is one on one honor battles you must make eye contact with the other fighter before you may fight
You take fight, take wounds, and die like in normal battle
Armor may be worn but does not count
When you kill a opponent they fall to the ground and start to count to 10 during that time you must step in and place your sword on their neck and say “There and be only one” and take your opponents armbands (this means all the armbands that they have)
If the opponent counts to 10 before the winner places there sword on their neck and says “There can be only one” the dead player gets up fully healed and the fight goes on
The winner of the fight is healed of all of their wounds and continues on in the tournament
The tournament keeps going until there is Only One (this fighter will have all of the armbands) or if no one gets all of the armbands by Sunday at noon then the person with the most armbands wins.
Should there be a tie there will be a fight between the tied fighters and the winner of the fight is the winner of the tournament
Sing up will start at the Iron Wolves camp on Friday and 3 p.m. and end at Saturday at 5 p.m.
Fighting may start on Friday after 5 p.m.
Dagger Tournament
Ran By
Lady Krystabelle
Single elimination iron man style
Daggers will be provided
The last person alive wins
Red Tournament
Ran By
Page Pidge
The system is a simple bracket with one on one fights
Fighters must provide their own red weapon
Armor does not count
Assassin’s Tournament
Ran By
Unit Arcani
Entrants will place their name into a pool
Last man alive wins the prize
Combatants will be placed into a circular order
Each person will be both an assassin and a mark
The objective of the Entrant is to kill the mark that is assigned to them, while avoiding the person that is coming for them
You will only know your mark’s name, not the assassin chasing you
Once your mark is killed return to the Tournament Coordinator to receive a new mark
You are only allowed to kill YOUR mark
If you kill the assassin chasing you, you are granted a 15 minute grace period to run; the assassin is allowed to resume the hunt after the grace period is over
No killing during scheduled “main” battles
All normal Dagorhir rules apply in regards to weapons, attacking, armor, etc
All disputes will be handled by tournament coordinators
Tournament sign up will begin at 4 p.m. in the Arcani camp and end at 7 p.m. on Friday
Names and official rules will be given at 8 p.m. and the tournament will begin at 8:30 p.m. on Friday
The tournament will end at noon on Sunday or when that last man is standing
Kills are not valid in camps
Tug at War
Ran By
Realm Lyonesse
5 man teams
no gloves or other devices to aid gripping
no cleats or spiked shoes
rope will have a center line and 2 marks 15 feet out from center
2 more marks 17 feet from center where tuggers start their holds
ground will have a center line and the teams must pull opposing sides marker over the center line
the teams will line up next to the rope on the ground the judge will then tell them to lift the rope and take up the slack, then if necessary they will make adjustments until the rope is centered then a whistle will be blown and the match starts
Archery Tournament
Ran By
Page Hippy
There will be three tripods with targets on them
The targets will start with a three foot hole in them and twenty yards away from the shooters
Shooter will line up and shoot trough the targets
All those that made it through the targets will move on to the second round
The second round the targets will be moved back five yards
The third round the targets are at the same distance but the holes are reduced to two feet wide
The fourth round the targets are moved back five more yards
The fifth round the targets will stay at there location but the holes will become one foot
The sixth round the targets will be moved back five more yards
If at any time everyone loses the targets will be reset at the previous position and the round will resume with it being single elimination
If after the sixth round there is still more then one person left the targets will be moved back five more yards and it will be single elimination
If at any point there is only one person left they are declared the winner
A shoot consists of the arrow leaving the bow and flying at least five feet. If the arrow drops or for some reason does not fully leave the bow, then the archer may try again
All archers may use their own bow and arrow as long as the bows were pasted at weapons check on Saturday
Going through the targets means that the arrow continues on a even directional course. If it touches the outside of the hole but continues on without stopping or changing direction then it counts as going through
Once again thank you for taking the time to read through the rules. Reikoku
Sword and Board
Ran by
Realm Ravenwood
Single elimination
Final round is a best 2 outta 3.
Armor is allowed, rule apply as normal for armor.
No bounds/edge of the world, just keep it contained. (no running away to your camp or into the crowd.)
Sluffers will be taken to the parking lot and drawn and quatered by 4 vehicles.
Any arse-hattery will see you removed from the tournement. Heralds reserve the right to decide what constitutes arse-hattery.
Spear Tournament
Ran by
Sir Dolan
The grabbing of the weapons is strictly prohibited
The system is a simple bracket with one on one fights
Armor will NOT count
Wolfpit
Ran by
Sidheag
This tournament will take place after dark, surrounded by a ring of torches.
Fighters will be asked to line up around a circle on the edge of the ring.
- No missile weapons. Armor and all other weapons allowed.
- There will be 3 fighters in the pit at all times.
- No partnering up with other people. You fight alone.
- The person with the most kills wins.
- Kill as quickly as you can. If you go 30 seconds* without attacking, you are automatically DEAD!
- When you die, IMMEDIATELY leave the ring while the next person in line IMMEDIATELY enters.
- When you die, you will be told a number. REMEMBER YOUR NUMBER!!! It is used to record your kill count!
- The fighting shouldn't stop for anything except a kneel.
- We're done when there is only 1 person left alive.
*Meaning the heralds must see at least one attack per each 30 second interval.
Pirate’s Tournament
Ran By
Unit Arcani
Standard single elimination tournament
Brackets will be set up randomly
Last man standing wins
People will draw a weapon combo out of a hat and must fight their battle with the weapon combo that they draw
Standard Dagorhir rules will apply during the fight
All disputes will be handled by the tournament coordinators
Highlander Tournament
Ran By
Unit Iron Wolves
Everyone is allowed only one single blue
The tournament is one on one honor battles you must make eye contact with the other fighter before you may fight
You take fight, take wounds, and die like in normal battle
Armor may be worn but does not count
When you kill a opponent they fall to the ground and start to count to 10 during that time you must step in and place your sword on their neck and say “There and be only one” and take your opponents armbands (this means all the armbands that they have)
If the opponent counts to 10 before the winner places there sword on their neck and says “There can be only one” the dead player gets up fully healed and the fight goes on
The winner of the fight is healed of all of their wounds and continues on in the tournament
The tournament keeps going until there is Only One (this fighter will have all of the armbands) or if no one gets all of the armbands by Sunday at noon then the person with the most armbands wins.
Should there be a tie there will be a fight between the tied fighters and the winner of the fight is the winner of the tournament
Sing up will start at the Iron Wolves camp on Friday and 3 p.m. and end at Saturday at 5 p.m.
Fighting may start on Friday after 5 p.m.
Dagger Tournament
Ran By
Lady Krystabelle
Single elimination iron man style
Daggers will be provided
The last person alive wins
Red Tournament
Ran By
Page Pidge
The system is a simple bracket with one on one fights
Fighters must provide their own red weapon
Armor does not count
Assassin’s Tournament
Ran By
Unit Arcani
Entrants will place their name into a pool
Last man alive wins the prize
Combatants will be placed into a circular order
Each person will be both an assassin and a mark
The objective of the Entrant is to kill the mark that is assigned to them, while avoiding the person that is coming for them
You will only know your mark’s name, not the assassin chasing you
Once your mark is killed return to the Tournament Coordinator to receive a new mark
You are only allowed to kill YOUR mark
If you kill the assassin chasing you, you are granted a 15 minute grace period to run; the assassin is allowed to resume the hunt after the grace period is over
No killing during scheduled “main” battles
All normal Dagorhir rules apply in regards to weapons, attacking, armor, etc
All disputes will be handled by tournament coordinators
Tournament sign up will begin at 4 p.m. in the Arcani camp and end at 7 p.m. on Friday
Names and official rules will be given at 8 p.m. and the tournament will begin at 8:30 p.m. on Friday
The tournament will end at noon on Sunday or when that last man is standing
Kills are not valid in camps
Tug at War
Ran By
Realm Lyonesse
5 man teams
no gloves or other devices to aid gripping
no cleats or spiked shoes
rope will have a center line and 2 marks 15 feet out from center
2 more marks 17 feet from center where tuggers start their holds
ground will have a center line and the teams must pull opposing sides marker over the center line
the teams will line up next to the rope on the ground the judge will then tell them to lift the rope and take up the slack, then if necessary they will make adjustments until the rope is centered then a whistle will be blown and the match starts
Archery Tournament
Ran By
Page Hippy
There will be three tripods with targets on them
The targets will start with a three foot hole in them and twenty yards away from the shooters
Shooter will line up and shoot trough the targets
All those that made it through the targets will move on to the second round
The second round the targets will be moved back five yards
The third round the targets are at the same distance but the holes are reduced to two feet wide
The fourth round the targets are moved back five more yards
The fifth round the targets will stay at there location but the holes will become one foot
The sixth round the targets will be moved back five more yards
If at any time everyone loses the targets will be reset at the previous position and the round will resume with it being single elimination
If after the sixth round there is still more then one person left the targets will be moved back five more yards and it will be single elimination
If at any point there is only one person left they are declared the winner
A shoot consists of the arrow leaving the bow and flying at least five feet. If the arrow drops or for some reason does not fully leave the bow, then the archer may try again
All archers may use their own bow and arrow as long as the bows were pasted at weapons check on Saturday
Going through the targets means that the arrow continues on a even directional course. If it touches the outside of the hole but continues on without stopping or changing direction then it counts as going through
Once again thank you for taking the time to read through the rules. Reikoku